The focus of this year's edition is sound, video’s essential and often overlooked companion for creating convincing immersive experiences. Subjects covered include spatial capture, procedural audio, virtual acoustics and 3D listening. Exciting developments in spherical stereo image capture, head-mounted displays and mapping solutions, as well as the exemplary creative achievements in the field of immersive artistic experiences, interactive design and gaming won't be put aside either. The program will be more participative, with an emphasis on workshops, demonstrations and groundbreaking artwork premieres.