Настроить размер экрана
Resize out
Resize in
Resize Перезапустить
Done Готово
Iconoclastia

Iconoclastia

Просмотрено 1,170 раз

Подтверждение человеком

8.0
Спасибо! Ваш голос был учтён и он скоро отобразится.
Да
Нет
Описание видео

If we accept Donald Kuspit’s interpretation according to which the step from an analogical towards a digital art should be undesrtood, mainly, as a process that goes from the “representation of objects” to a progressive attempt for “codifying feelings”, then it becomes clear that the videogames FPS aesthetics (Doom, The Conduit, Unreal, Quake, Halo…) would be a kind of benchmark in this process that has to do with the aim of placing the subject –and his sensorial experience– at the center of the playful aesthetic device.

Комментарии